Terrace is a mobile-first low-poly isometric puzzle. A fixed orthographic camera keeps the whole 5×5 board visible—no scrolling, no panning, no zoom. Heights run from 0 to 2: stairs of one step are legal, cliffs of two are not. Tap the blue switch to raise the orange bridge, then climb to the marked high terrace.

HOW TO PLAY

  • Tap a highlighted neighbor to step (or use arrows / WASD)
  • Tap the blue switch when you stand on it or beside it to raise the bridge
  • Stairs (height difference of one) are legal
  • Cliffs (height difference greater than one) are refused
  • Reach the orange ring on the high terrace
  • R restarts

GOAL

Raise the bridge, then reach the marked high terrace.

CONTROLS

Touch-first: tap a neighbor to move, tap the blue switch when adjacent. Arrows / WASD also work. R restarts.

PLAYTIME

a minute

MORE DARKWAAR

Discover more small game experiments:
https://darkwaar.com/blog/darkwaar29-terrace

Played it? How did you solve it?
Follow Darkwood on itch.io for the next Darkwaar.

Published 1 day ago
StatusReleased
PlatformsHTML5
AuthorDarkwood
GenrePuzzle
Made withGodot
Tags3D, Isometric, Short
ContentNo generative AI was used

Leave a comment

Log in with itch.io to leave a comment.