Darkwaar33 - Seedwake


Same seed. Same dark. Different choices.


Seedwake is a deterministic tactical descent where everyone on a seed gets the same seven floors. Brutes chase, lancers fire along fixed lines, sentries pulse their neighbours, and every attack is hatched on the board one turn ahead. Push enemies into walls or each other, grab glints before they fade, and spend them at shrines or keep them as score. Each finished run produces a compact run code. Paste a friend's code and their run replays as a cyan ghost beside you, with floor-by-floor splits and a fork marker on the first move where your choices diverged.


HOW TO PLAY


Arrows or WASD step; walk into an enemy to push it. Space waits. Shift + direction dashes when charged. Tap a neighbouring cell to move, or a highlighted cell two away to dash. At shrines press 1–3 to buy and Enter to descend. R restarts with confirmation.


GOAL


Clear seven 7×7 floors by reaching each stair. Score = glints kept + 5 per floor cleared; fewer turns break ties.


CONTROLS


Arrows or WASD step; walk into an enemy to push it. Space waits. Shift + direction dashes when charged. Tap a neighbouring cell to move, or a highlighted cell two away to dash. At shrines press 1–3 to buy and Enter to descend. R restarts with confirmation.


PLAYTIME


4–6 minutes


MORE DARKWAAR


Discover more small game experiments:

https://darkwaar.com/blog/darkwaar33-seedwake


Played it? What strategy worked for you?

Follow Darkwood on itch.io for the next Darkwaar.

Updated 12 hours ago
Published 8 days ago
StatusReleased
PlatformsHTML5
AuthorDarkwood
GenreStrategy
Made withGodot
Tagsasync, Ghosts, Roguelike, seeded, Solo RPG, Turn-based
AI DisclosureAI Assisted, Code, Text

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