Darkwaar24

A digit counts the four sides, and the marked cell is the keep.

The Count is a tiny deterministic puzzle about information and time. Every covered cell displays a digit counting nearby threats. Reveal one cell, and the threats move one step closer to the keep. Read the board, anticipate their movement, and find a safe route to the keep before it is too late. Digits count threats on the four orthogonally adjacent cells. You can only reveal a cell beside one that is already open. Revealing a threat loses. After a safe reveal, each threat steps toward the keep. Reveal the keep to win. If a threat reaches the keep first, you lose.

HOW TO PLAY

Click or tap a covered cell beside an open one. Restart begins again.

GOAL

Open the keep before a threat steps onto it.

CONTROLS

Click or tap a covered cell beside an open one. Restart begins again.

PLAYTIME

a few minutes

MORE DARKWAAR

Discover more small game experiments:
https://darkwaar.com/blog/2026-10-08-darkwaar24

Played it? How did you solve it?
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Published 8 days ago
StatusReleased
PlatformsHTML5
AuthorDarkwood
GenrePuzzle, Strategy
Made withGodot
Tags2D, Godot, Minimalist, Short, Turn-based